MakeIt3D v1.0.2.0 Released โ€“ New Features & Fixes


Just pushed a significant update to my Construct 3 Three.js plugin with some highly requested features that will make 3D scene management much more powerful and flexible!

๐Ÿ—‚๏ธ New Group Management System

Finally added comprehensive group management that works just like professional 3D software:

โœจ Create Groups

  • Instantly create empty THREE.Group containers to organize your 3D objects
  • Perfect for managing complex scenes with multiple related objects

๐Ÿ“ฆ Add/Remove Objects

  • Easily add any 3D object to groups with a simple action
  • Remove objects from groups and automatically move them back to scene root
  • Includes circular parenting protection to prevent hierarchy errors

๐Ÿ—‘๏ธ Group Deletion

  • Delete groups 

๐ŸŽจ Enhanced Material Controls

Added fine-grained material property controls that were missing:

๐Ÿ” Alpha Test Support

  • Set alphaTest values for precise transparency cutoffs
  • Essential for foliage, decals, and complex transparent materials

๐Ÿ’Ž Transparency Controls

  • Full transparency property control for materials
  • Perfect complement to existing opacity settings

๐Ÿ”ง Batch 3D Model Loading Fixed

  • Resolved issues with custom 3D model batch loading
  • Now handles multiple model imports smoothly
  • Better error handling and memory management

๐Ÿ’ก Why This Matters

These updates bring the plugin much closer to professional 3D workflow standards:

  • Better Organization: Group management makes complex scenes manageable
  • Material Flexibility: Advanced transparency controls for realistic rendering

The group system especially opens up possibilities for animation systems, modular content, and sophisticated scene management that wasn't possible before.

More advanced features coming soon! ๐Ÿ”ฅ

Files

MakeIt3D.c3addon 867 kB
1 day ago

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